Valve Unveils Next-Gen Steam Controller with Enhanced Features
Jackson Reed
Published May 15, 2026
Published on April 27, 2026, at 1:00 PM EDT, Chris serves as a Gaming Editor at ScreenRant, boasting an extensive career in writing for prominent media outlets covering television, comics, movies, and video games, including Engadget, Polygon, Destructoid, among others. His expertise spans all gaming genres, both niche and mainstream.
Previously, Chris held the position of Managing/Reviews Editor at Destructoid, where he authored numerous reviews across a wide spectrum of games, from MMOs and sports titles to Metroidvanias.
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Summary
Valve has been actively innovating in the gaming hardware space. Following the 2015 release of their last controller, the company is gearing up to introduce a remarkable lineup of new products. Alongside the forthcoming controller, Valve plans to launch an additional VR headset.
The company is juggling multiple projects, but for now, they're focusing on the rollout of the new controller. Our team had the opportunity to thoroughly test it across various games, drawing from our extensive Steam library dating back to the platform's inception.
Insights were gathered from Valve team members, including Steve Cardinali, Jeff Mucha, Jeremy Slocum, Pierre-Loup Griffais, and Lawrence Yang, shedding light on the development process.
The Second Steam Controller Is An Improvement
Our hands-on evaluation revealed the Steam Controller to be a highly capable piece of hardware. Initially hesitant to test it for first-person shooter games due to a preference for Xbox controllers, I found the Steam Controller surprisingly intuitive and comfortable right away.
The controller's design, featuring a dedicated logo button for wake and auto-installation of updates via USB-C, streamlined the setup process. Over several weeks, we experienced no issues with the controller's performance or reliability.
The new trackpads stood out as a significant upgrade, offering a tactile experience ideal for games requiring precise mouse-like control, including menu navigation.
Valve has enhanced the overall feel of the controller, with more pronounced rumble, responsive TMR thumbsticks, and integrated gyro aiming. The inclusion of community-driven presets simplifies compatibility with Steam games, while customizable grip buttons and full Steam Input support cater to enthusiasts seeking deeper personalization.
Our Interview With Valve On The Steam Controller
Reflecting on the decade since the original Steam Controller, Valve's 2015 model demonstrated the viability of PC gaming with a controller. The challenge lay in balancing ergonomics with comprehensive input support—a lesson carried forward into the new controller's design.
The Steam Deck's success reinforced Valve's confidence in proceeding with the new controller, integrating user feedback and ergonomic insights. The device's versatility extends to mouse-forward games, with trackpads mimicking mouse behavior and pressure-sensitive clicks offering nuanced control.
Valve emphasized the controller's universal compatibility with Steam games, highlighting its unique feature set—trackpads, gyro, grip buttons, and grip sense—that caters to both conventional and experimental playstyles.
Looking ahead, the Steam Machine's integrated Puck ensures seamless wireless connectivity, underscoring Valve's commitment to a cohesive ecosystem. The controller's $99 price tag reflects its robust feature set, positioning it as a worthwhile investment for dedicated Steam users.
As of May 4, the controller is available for purchase on Valve's official storefront.
- Brand: Valve
- Original Release Date: September 12, 2003
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